Learning an Optimal Race Driver Policy using TORCS

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چکیده

According to [1] Americans drive approximately 3 billion miles per year. One way to increase the productivity of our society as a whole is to increase the speed with which people reach their intended destinations. Having an autonomous vehicle capable of high speed travel opens up new possibilities for fast travel by car. Control of a car at high speeds is a hard problem which has sparked competitions for creating the fastest autonomous driver in an open source race car simulation called The Open Racing Car Simulator (TORCS)[8]. Many autonomous drivers exist, however most of them use knowledge of the whole track and other parameters that are not available to a driver in a real world. Furthermore, near optimal controllers for robotics applications have been learned using reinforcement learning in the past [5]. This project will show that it is feasible to learn a driving policy that allows a race car to travel quickly, but that the state representation for the learner needs to be carefully designed.

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تاریخ انتشار 2014